More tests:
Sep 12, 2009
Aug 31, 2009
Internship at Aardman
I just arrived to Bristol two weeks ago for my internship at Aardman. I have to say it "good fun" and I'm learning a lot about stop-motion (or 3D-animation as they call it here, confusing). I didn't pay so much attention to stop-motion before I came over, but I have to say being here really opened my eyes up wide. I think I found myself a new favourite animation medium :) So the "only" thing I have to do now is to learn it :)
I bought a webcam some days ago and found a freeware animation program and I have started to do some tests with plastecine. I havn't done any acting yet, just testing out animation principles and techniques like timing, spacing, overlap, stagger etc... It's not much yet, but here's my first attempt :)
At the moment I'm in the modeling department of Aardman, and enjoing it very much. This week I'm going to start to build my own puppet. I will buy the armature from another studio in Bristol, and then model the plasticine on top of that. Here's the deisgn for my "man":

I bought a webcam some days ago and found a freeware animation program and I have started to do some tests with plastecine. I havn't done any acting yet, just testing out animation principles and techniques like timing, spacing, overlap, stagger etc... It's not much yet, but here's my first attempt :)
At the moment I'm in the modeling department of Aardman, and enjoing it very much. This week I'm going to start to build my own puppet. I will buy the armature from another studio in Bristol, and then model the plasticine on top of that. Here's the deisgn for my "man":

(and it's abstract, so don't get any ideas...)
Aug 23, 2009
Elk Hair Caddis
Hi! Finally our graduation film is done! This is a little story about two neighbours and a fly called "Elk hair caddis".
We where mainly a group of four, but in the last month before the summer break we grew up to eight persons working full time doing particle effects, lighting and rendering. Thanks to everyone helping out, espesially you fantastic CGI guys:
Ole Guldbrandsen (cg water research and shader development, lighting, rendering)
Andreas Thomsen ( lighting, rendering, and water effects)
Louie Ishii (lighting, rendering, texturing)
Frederik Valentin (effects research, water and dust effects, lighting, rendernig)
The main group consited of:
Peter Smith (Animation Supervising, rigging, Animatic, Music Supervising, sets photoshoot, render, lighting, compositing)
Alice Holme (Animation, 3D backgrounds, modeling, character design, Animatic, colorboard, compositing )
Anders Jeppsen (Animation, BG/matte paintings, moped/car/submarine desing, sets making)
Magnus Møller (Directing, technical research, animatic, character design, modeling, texturing, animation, compositing)
Stay tuned for the first official screening at Viborg Fotorama 29th of January 2010! Hope to see you there :)
Nov 13, 2008
Sep 4, 2008
Walkcycle
We had a class in After Effects this week, so this is my result for the "animation assignment"
Walkcycle from Magnus Møller on Vimeo.Frame by frame:

Walkcycle from Magnus Møller on Vimeo.Frame by frame:

Jul 14, 2008
Bayero!
Here's an animation test I made last year when we had Greg Duffel over to teach us. It was a two weeks long assignment, we could use any character we wanted, and we had to animate to music. It was a great experience having Greg, he could so much stuff about animation. Not just the principles, but everything from how it was made back in the early days to all kinds of tips and tricks, not to mention all the stories :)

Here's an animation test I made last year when we had Greg Duffel over to teach us. It was a two weeks long assignment, we could use any character we wanted, and we had to animate to music. It was a great experience having Greg, he could so much stuff about animation. Not just the principles, but everything from how it was made back in the early days to all kinds of tips and tricks, not to mention all the stories :)

Jul 8, 2008
Design Class Assignments
Here are some of my hand-in's from Lawrence Marvit's (brilliant) design class last year. Duration; one week.
Assignment: We where handed out some funky chololate ice cream (fresh from FØTEX) that we had to taste, and then make graphic representation of how we thought the taste look like if it would take a shape in space. In other words: Draw the taste :)
The design had to be flat, only pure black and pure white, solid shapes and last but not least; abstract.

Assignment: Make an abstract design that sais "science fiction". Has to be black/white, flat, abstract. This was later reffered to as "the stoner drawing". Wonder why hehe.

Assignment: Volume. Drawing missing. :(
In the last assignment we got to do an illustration for the fairytale "the Ginger Bread Man". No rules in this one, other than that we had to use all the stuff we had learned from the previous days.
I decided to make an illustration from the place where the little gingerbreadman is chased through the woods by a big nasty pig.

My thumbnails for the last assignment...

Here are some of my hand-in's from Lawrence Marvit's (brilliant) design class last year. Duration; one week.
Assignment: We where handed out some funky chololate ice cream (fresh from FØTEX) that we had to taste, and then make graphic representation of how we thought the taste look like if it would take a shape in space. In other words: Draw the taste :)
The design had to be flat, only pure black and pure white, solid shapes and last but not least; abstract.

Assignment: Make an abstract design that sais "science fiction". Has to be black/white, flat, abstract. This was later reffered to as "the stoner drawing". Wonder why hehe.

Assignment: Volume. Drawing missing. :(
In the last assignment we got to do an illustration for the fairytale "the Ginger Bread Man". No rules in this one, other than that we had to use all the stuff we had learned from the previous days.
I decided to make an illustration from the place where the little gingerbreadman is chased through the woods by a big nasty pig.

My thumbnails for the last assignment...

Mar 31, 2008
Crystalline
Here's a poster and a DVD-cover I made for the DADIU computer game "Crystalline". Today is the last day on the production and we are struggeling (mostly the programmers) to get all the content into the game and make it work in general. I'm looking forwoard to see it done, it's gonna be good :)


More info about the game on "moddb.com".
Here's a poster and a DVD-cover I made for the DADIU computer game "Crystalline". Today is the last day on the production and we are struggeling (mostly the programmers) to get all the content into the game and make it work in general. I'm looking forwoard to see it done, it's gonna be good :)


More info about the game on "moddb.com".
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